Modeling and Simulation of Virtual Clay Pigeon shooter Training System

Jin Yanxia, Shi Zhibin

Abstract


As a popular sports event, clay pigeon uses real guns and bullets as its tools. To improve the training effect, reduce its cost and danger, the development of a real-time interactive and perceptive virtual training system by using simulation technology becomes urgent. This system uses Visual C++、Vega、Creator as its development platform to conduct modeling and simulation of clay pigeon’s and grapeshot ‘s flying path and the collision effect of the two objects.

 

DOI: http://dx.doi.org/10.11591/telkomnika.v11i10.3421


Keywords


Virtual Training System; Simulation Technology; Real-time; Interactive; Perceptive

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